Budget: 250 000,00 $

Start date: 01 September 2013 End date: 31 December 2015

Computer games, which are tremendously popular worldwide, can bring massive resources together through crowdsourcing (a practice of obtaining contributions from a large group of people, especially from an online community). Applied to genomics, scientific games have excellent potential to solve complex problems arising in molecular biology.

 

Profs. Jerome Waldispuhl, Mathieu Blanchette and team are designing a platform that will allow scientists to build video games for studying, mining and processing molecular biology data.

 

The games will be assembled on an online gaming website that will be open to contributions from researchers and game companies to enhance the development of techniques in personalized genomics and health.